Xbox One: Be careful what you ask for because you just might get it

Well the news just broke that Microsoft has made a complete reversal on two of the major issues a lot of the gaming community had with the upcoming Xbox One next generation console.

The two specific quotes from Don Mattrick on the Xbox Wire news blog were:

  • An internet connection will not be required to play offline Xbox One games – After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.
  • Trade-in, lend, resell, gift, and rent disc based games just like you do today – There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360.

So right there are the two major sticking points relating to the Xbox One that were changed to what most everyone in the community wanted to see. Microsoft said they were listening and appreciated the feedback and these changes are a result of that.

As everyone is at their desks dancing a happy dance because these requirements were relaxed here are a few things you should think about that will impact features some were looking forward to on the Xbox One console.

So lets take a look at two scenarios that are changing with these announcements by comparing what was previously published about the Xbox One and the update that Don Mattrick posted today.

Today’s announcement:

  • The sharing of games will work as it does today, you will simply share the disc. Downloaded titles cannot be shared or resold. Also, similar to today, playing disc based games will require that the disc be in the tray.

Previously announced:

  • Access your entire games library from any Xbox One—no discs required: After signing in and installing, you can play any of your games from any Xbox One because a digital copy of your game is stored on your console and in the cloud.  So, for example, while you are logged in at your friend’s house, you can play your games.

So there will be no opportunity to share your games with anyone except by handing them the disc even if you previously installed the entire game to the console’s drive. Downloaded games that you buy instead of physical media can not be shared at all.

Today’s announcement:

  • In addition to buying a disc from a retailer, you can also download games from Xbox Live on day of release. If you choose to download your games, you will be able to play them offline just like you do today. Xbox One games will be playable on any Xbox One console — there will be no regional restrictions.

Previously announced:

  • Buy the way you want—disc or digital—on the same day: You’ll be able to buy disc-based games at traditional retailers or online through Xbox Live, on day of release. Discs will continue to be a great way to install your games quickly.

So no regional issues with downloaded or disc based games and you can still download games on release day but they can not be shared with anyone. Digitally downloaded games also can not be resold, traded, etc.

That is just two quick examples of how this reversal will impact some of the innovation that was coming to the Xbox One but it seems like most everyone is happy with these changes based on the reaction of the tech community.

Of course for those who might have been looking forward to these features coming to their new console they get to look forward to the status quo when it comes to Xbox One since everything will work the way it does today on the Xbox 360.

11 thoughts on “Xbox One: Be careful what you ask for because you just might get it

  1. Pingback: New GAME Xbox-only ‘box’store opened in London | ItsMuchMore

  2. Hey Richard, one of the things people are happy its because a lot of low income consumer just want cheap used games with no fee, and sadly you can see those comments on Reddit, for me it wasn’t a major impact since I always bought the games on pre order or new and I always have an internet connection, but I am just in the 30% of people who buys new games, when I went yesterday to my local GameStop the manager told me the PS4 was outselling the Xbox One 5-1 ratio in that store. I think the major loser in this battle are the game publisher and the big winner still is GameStop.
    Also I would love to hear more details or changes about the Indie Game policy , I have Xbox 360 games in the store and I really wish to continue publishing games for the new Xbox One.

    • Hi Luis. Microsoft was not imposing a used game fee. That was a piece of FUD spread around like crazy.

      The publishers could choose to do so on their titles, but that’s the same as the model on the PS4, and the model that already existed for PS3 and Xbox 360.

      That’s what the ‘online pass’ model was. A way of charging for used games.

      A lot of what people were upset about was misinformation, other than the 24-hour check in…that was real, but was only there to make sure they could do the discless play if you bought a disc, and the shared library feature.

      What it feels like is some folks behaved in a rude manner (using the middle finger ascii art all over the place and various other things) and got their way.

      Those of us who liked it now get stuck with having things removed…so we who liked it and were quite and behaved lose…and the poorly behaved win.

  3. Ricardo Alouidor June 20, 2013 at 9:26 AM -

    Great Article! We need more like this to help people understand what’s going on.

  4. Pingback: “Xbox One games will be playable on any Xbox One console” says Microsoft President Don Mattrick | Pixcelation Entertainment

  5. Ricardo Alouidor June 19, 2013 at 9:46 PM -

    I’m almost tempted to cancel my pre-order. I feel like I’m buying another 360.

    • I am sure it can be tempting with the flip flop. I am hoping we see some balance and we get back an opt in for the connectivity check so those of us who want it can be discless and share games.

      • Ricardo Alouidor June 20, 2013 at 9:25 AM -

        I hope so too! There’s definitely a need for middle ground. Consumers have been crushing innovations for years because of personal preference and comfort. The original Kinect received almost the same type of criticism and people eventually warmed up to it. It’s time we move on. We need to also voice our opinion and pressure MS to do this right. Unfortunately, they’re not giving us an avenue. I’m not sure how they were pressured to do what they did yesterday. Perhaps it was the press that pushed them to do it.

  6. Why on Earth they can’t do it both ways: online and offline consoles escapes me. Do it as they planned but if your console hasn’t seen MS servers in the past 24 hours instead of becoming a $500 brick: just ask for a disc to prove you own it.
    That is really all anyone wanted. To avoid a $500 brick or being forced online when they don’t need/want the DRM requiring features.

    • ZombieBacchus June 19, 2013 at 7:08 PM -

      Good point. Why can’t they do it that way?

      I was really looking forward to some of the neat features they had in store. Sharing digital games, playing games from my cloud collection on any Xbox and never having to switch discs.